GRAFIC CARD

GRAFIC CARD

In other words, the GPU is a device thanks to which we have visual feedback with the PC, which means that it is in charge of showing us on the monitor everything that happens in the PC. It is responsible for the fact that millions of players literally disappear every day in the virtual world of battles and monsters, but also for the fact that you can communicate, receive information or work in a graphical interface anywhere. Thanks to the performance of modern GPUs, today it is possible to enter the virtual world literally from the comfort of a room with a PC of normal dimensions... Or use a VR headset. Which is also subsidized by a quality GPU. But each GPU needs its own SW, which varies according to the manufacturer.. the sentence is dominated by 2 brands and two types of GPU chips, i.e. AMD and Nvidia.. it's an endless battle

History of GPUs   

Each of you gaming veterans surely remembers brands like 3DFX and its VooDoo1,2,3,4,5 cards which were later absorbed by Nvidia or ATI with the GPU "ATI WONDER" from 1986 which eventually became the basis for AMD. Where it was all about 2D accelerators and thanks to that, real 3D games didn't even exist.. And the world was ruled by text RPGs, platformers and jumping games like Commander Keen, Jazz Jackrabbit, Prehistoric 2 and later thanks to newer "2.5/3D" accelerators 2,5D games like DOOM, Blood, Duke Nukem etc.. The real breakthrough came in 2005. Where ATI (later AMD) introduced a GPU with Vertex cores and Shader Model 3.0 function and the first one made with 90 nanometer technology. Which at that time was a very strong competitor to Nvidia with their GeForce 6800 Ultra from 2004 which boasted a core speed of 400MHz and a throughput of up to 6,8 Megatextels per second, ATI also had half the consumption, i.e. 41Watt and a 100MHz faster core but also weaker memory throughput and a weaker bus, which is why Nvidia dominated games in 2004-2006. ATI's step with this style was like a thorn in the side for Nvidia. In 2006, ATI merged with AMD. Which was a very uncertain step for the world of gamers, from which everyone was greatly surprised and because of the resentment, AMD was under fire despite all its successes. Nvidia responded quickly by releasing the GeForce 7950 GX2, which was a single card with two GPU cores on one board in the so-called "SLI" which was a technology for parallel GPU connection and thus increased performance in applications that supported it. (AMD already had a competing CrossFire technology at that time, so the same thing only for AMD GPU cards) Nvidia also went with 90nm technology and a 110Watt power consumption and a 210MHz faster core. Operating systems began to use DirectX 9.0CA technology. The expected Windows 7 became, thanks to this support, as well as OpenGL 2.0 and Shader Model 3.0, an immediate gaming dominant and Windows XP began to lose its breath. Another big match between AMD and Nvidia took place in 2015. Where Nvidia completely crushed the competing card from AMD R9 390x with 8GB RAM consuming 416Watt at maximum load with its Nvidia GeForce GTX970Ti with 148Watt consumption and only 4GB RAM. However, the gaming community was dissatisfied because AMD still offered double the RAM and was 3500CZK cheaper, but it did not consume electricity like a tank of diesel. That is why most gamers chose Nvidia because there was no need to upgrade to an expensive super-powerful PSU, which would further increase the already expensive upgrade enormously and from my point of view (and I am not an eco-terrorist and I prefer performance) it made the operation terribly expensive. 

AMD vs Nvidia today…

Today's situation is that Nvidia has been holding the ball since it demonstrated the RayTracing or RTX technology. AMD joined Raytracing later and did not achieve such results as Nvidia, for an idea, let's compare.

Nvidia RTX 3070

FPS average in TOP 10 AAA games 2020-2021

 
1920×1080 (FullHD) – 71 FPS
 
2560×1440 (QuadHD) – 46 FPS
 
2560×1440 (ULTRA) – 34 FPS

AMD RX6700XT

FPS average in TOP 10 AAA games 2020-2021

 
1920×1080 (FullHD) – 51 FPS
 
2560×1440 (QuadHD) – 36 FPS
 
2560×1440 (ULTRA) – 19 FPS

As you can see when we compare these GPU models, AMD, which is not even a year younger with its RayTracing, has no chance in high performance and Nvidia clearly dominates in the price/performance ratio. However, not all games today support RayTracing and RayTracing is not always a change for the better. I dare say that AMD still dominates in stability. Although it has a higher consumption, it has a smaller share of drops in "peak performance", which means less FPS fluctuation for us than Nvidia. Furthermore, unfortunately or fortunately, I have to say that both AMD and Nvidia are a good choice anyway. Since by today's standards they achieve extreme performance for a good price. And in our PCs you will always find well-combined components so that you can work, watch movies or play AAA games. Nothing will disturb you.

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